Geomagic Wrap

Geomagic Wrap

Geomagic Wrap scan-to-CAD software delivers the fastest, most accurate path from 3D scanned point clouds to 3D polygonal meshes and surface/solid models that you can use instantly in downstream applications.

Technology Scan-to-CAD
Manufacturer Oqton | Geomagic
Licence types Online, Dongle, Network
Attributes Polygon mesh editing, surfaces to solids

Product description

Geomagic Wrap – advanced reverse engineering | scan-to-CAD software

What is Geomagic Wrap?

Geomagic Wrap delivers the fastest, most accurate path from point clouds to 3D polygon meshes and surface/solid models that you can use instantly in downstream engineering, manufacturing, art, industrial design and more. As part of your 3D digital thread, Geomagic Wrap provides the digital bridge from scan-to-CAD for creating perfect data to use directly in 3D printing, milling, archiving, and other 3D uses.

With advanced and exact surfacing tools, Geomagic Wrap delivers powerful, easy-to-use, cutting-edge modeling functions for that flawless 3D model. Scripting and macros also automate functions for repetitive tasks during the reverse-engineering process.

Geomagic Wrap enables you to transform point cloud data, probe data, and imported 3D formats like STL and OBJ into 3D polygon meshes for use in manufacturing, analysis, design, entertainment, and archeology.

What Can You Do with Geomagic Wrap?

Geomagic Wrap enables 3D imaging for analysis, animation, and filmmaking.

  • Rapidly create perfect, watertight 3D models of physical objects from 3D scan data and use them to perform advanced functions such as finite element analysis (FEA) and computational fluid dynamics (CFD). Visual effects artists and animators can use these 3D models in Autodesk® Maya®, Autodesk 3ds Max®, and other 3D computer animation software.
  • Archaeologists use the power of 3D in Geomagic Wrap to archive and analyze petroglyphs and ancient markings, which you often cannot detect with the naked eye. With its direct 3D print capabilities, students and museum visitors can experience an ancient artifact without actually touching it.
  • Artists and sculptors use Geomagic Wrap to represent physical objects in 3D design environments, delivering watertight 3D data in a wide range of industry-standard formats. Create perfect works of art and scale sculptures. Archive and restore fragile or eroded artifacts with the help of 3D.

Export Formats include

  • PDF
  • STL
  • OBJ
  • VRML
  • DXF
  • PLY
  • 3DS
  • IGES
  • STEP

Applications include

  • CAD
  • CAM
  • 3D Printing
  • Product Design
  • Archiving
  • Manufacturing
  • Analysis
  • Film
  • Entertainment
  • Archeology

Key Features:

Scripting Tools

Execute custom scripts and macros and customize your workflow for unique applications with the scripting editor, which includes features for in-app scripting and macro creation and editing.

  • Add connections to custom or proprietary functionality.
  • Create additional calculations on Geomagic Wrap models that are not part of the standard Geomagic Wrap offerings.
  • Automate repetitive operations in the application.
  • Add dialog boxes to run your scripts or add custom functionality to your application.
  • Extend the scripting environment by importing third-party libraries.
  • Create custom ribbon workflows using icons to launch scripts.
  • Take advantage of features like integrated IntelliSense™, contextual highlighting, collapsible text blocks, and 90+ more.
  • Access help and documentation through the output window for writing and creating macros.

Inspection and Analysis Tools

Measure and compare objects:

  • Manage deviation and curvature spectrums and generate three dimensional, color-coded mappings that compare objects.
  • Measure distance, volume, center of gravity, and area.
  • Easily tune, verify, and check processes with analysis capabilities that help retain 3D comparison models between objects.
  • Use annotations on comparisons to investigate model areas further.
  • Reference previous 3D comparisons as you work on models with the existing 3D comparison in the model manager.

Texture Mapping Tools

Texture manipulation tools streamline workflows involving color and texture. Create higher-quality, more logical texture maps for improved downstream usability.

  • Define the UV layout of a region with UV texture map creation and streamlined texture workflows.
  • Control custom texture groupings on a model.

Auto Surfacing

Use the Auto Surfacing feature to fit surface patches onto a mesh and create a surface body with the click of a button. This is important to design a complex, freeform part; create model data for manufacturing a freeform shape; or analySe a geometric shape.

Auto surfacing creates a surface body that can envelop the entire geometric shape of a target mesh. It provides two different methods:

  • Mechanical: Create a surface body from a target mesh by a constructing curve network following the features.
  • Organic: Create a surface body from a target mesh by projecting an evenly distributed curve network.

It creates a NURBS model with minimal user interaction. Its intelligent patch network tools include a choice of quad patch fitting and T-junction patches that automatically construct a 3D patch network on an entire mesh. And it creates continuous NURBS surfaces by fitting control points in the network. It is useful to:

  • Create a NURBS model from an entire mesh.
  • Assist in surfacing a complicated part.
  • Create a NURBS model from a complex, hard-to-model mesh.

Direct Scanner Control

Scan directly into Geomagic Control X, Geomagic Design X, Geomagic for SOLIDWORKS, and Geomagic Wrap.

HD Mesh Construction

Construct polygon objects from point clouds—which is often a particularly challenging operation for scans that are missing information or are time intensive with large data sets—and create watertight meshes faster.

Macros

Use automated macros for scan processing and enhanced macro documentation to speed up your everyday workflows. Use macros to record, manipulate, and replay sequences of actions.

Dimension Tools

Inspired by Geomagic Control X inspection and metrology software, Geomagic Wrap includes fundamental measuring tools to quickly analyze scanned parts.

Cut cross-sections through your parts and extract and annotate angular, linear, and radial dimensions.

Exact Surfacing Tools

Extensive and precise Exact Surfacing tools provide you with more control over your surface quality and layout and enables total control over NURBS patch layout, surface quality, and continuity.

Reference Geometry Tools

Extract a reference plane, vector, coordinate system, polyline, or point with multiple combinations of input. The reference geometry tools include various commands necessary for creating primitive geometries and editing the geometries.

  • Plane: Creates a reference plane. Use the created reference plane as a sketch plane for drawing a 2D sketch or as a cutting plane for cutting off an entity.
  • Vector: Creates a reference vector. Use the created reference vector as a rotation axis while creating a revolved feature.
  • Coordinate System: Creates a reference coordinate. Use the created reference coordinate as a local coordinate system for transforming a model into another coordinate system.
  • Point: Creates a reference point. Use the created reference point as a center position of a circular feature.

In addition, you can export reference geometries.

Trapped Volume Engraving

Surface engraving can be difficult to represent visually on 3D-printed models. You can add alphanumeric and DFX-based labels underneath the part surface and then fill the trapped engraving with support material or a secondary part material during 3D printing to provide high contrast for greater visibility.

Point Cloud Processing Tools

Expertly handle massive mesh and point cloud data alignment, processing, and refining mesh construction with point cloud processing tools.

Edit point clouds including:

  • Filter noise/noisy clusters from point clouds.
  • Sample point clouds.
  • Smooth and reduce the effects of roughness in a point cloud.
  • Offset point clouds by a certain distance.
  • Automatically process color textures on meshes with color scan processing.

Convert point clouds to/from other entities:

  • Construct a poly-face mesh from a partial point cloud.
  • Convert other entities into point clouds.
  • Separate point clouds from the original point cloud.

Unroll Geometry

  • Flatten complex, cylindrically-wrapped geometry for better analysis.
  • Unroll points and polygons for better visibility and easier work process in planar space.
  • Extract design intent from rotating equipment by unrolling products of cylindrical cross-section.